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Idea for new Terrain

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Idea for new Terrain Empty Idea for new Terrain

Post  Dragonchampion Fri Apr 24, 2009 12:39 pm

I have no pics for these terrain proposals, but here they are:

Bunker
(Castle Variant)
A terrain variant that does not give any income, but heals 4 HP each turn and is defendable. For Defense scenarios.

Alien Forests
(Forest Variant)
Useful for those scenarios that you play on a habited moon. These are alien trees that act the same as forests.

Mountaintop Fortress
(Castle/Mountain Combo)
This is highly experimental. It will create a castle ON the moutains, that is HIGHLY defendable and also can recruit from there. Useful for upcoming "Defend the Science Lab" Missions.
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Post  Flameslash Sat Apr 25, 2009 4:54 am

Gimme the current castle and tree terrain and i'll get to two of them.
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Post  Dragonchampion Sat Apr 25, 2009 4:05 pm

Here is my bunker attempt. Is it good enough to commit, do you guys think?

Idea for new Terrain Bunker10
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Post  mnewton1 Sat Apr 25, 2009 5:43 pm

Seems fine to me. Again sorry I am so busy with Ageless Era. I am making major changes. But might I suggest you make a few varying images? Like one that is a rectangle shaped?
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Post  Dragonchampion Sat Apr 25, 2009 6:45 pm

That might be worth a shot. OK! I will. I am right now trying to put the new cities into the campaign maps, make multiplayer maps, and also make the Xylash in the Campaign use more units.
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