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Werstern RPG

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Post  Dragonchampion Sun Apr 19, 2009 5:15 pm

Kittens have lost all his data on the Western units he was doing, so this means his work is up for grabs. How about making am MP scenario with them, guys?
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Post  Flameslash Sun Apr 19, 2009 5:18 pm

What has this got to do with TWOT?
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Post  Dragonchampion Sun Apr 19, 2009 5:21 pm

It doesn't; but I don't want it to die with Kittens. It could be made into a Western-Style outlaw game!
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Post  Flameslash Sun Apr 19, 2009 5:24 pm

Ok. Storyline?
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Post  Dragonchampion Sun Apr 19, 2009 5:26 pm

You (and anyone else playing) are a Deputy for a small town. You eventually have to eliminate a large band of Bandits, but there are several smaller quests you can do along the way.
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Post  Flameslash Sun Apr 19, 2009 5:32 pm

Bandits?
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Post  Dragonchampion Sun Apr 19, 2009 5:33 pm

They will be the same units as the players can level to.Eventually, you will recieve troops, maybe 2 or 3 from a Sherrif, but that is it military-wise.
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Post  Flameslash Sun Apr 19, 2009 5:34 pm

Ok.
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Post  windkin Tue Apr 21, 2009 1:26 am

Yeah i think that would be really cool, i dont know how to code but i will be there if you need any help in the fields of balancing/testing.
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Post  windkin Tue Apr 21, 2009 3:52 am

I just randomly thought of this unit, i dont have any art for it but i could sprite it if we really needed to.
Gunslinger
HP 31
cost 21
movement 6
skirmish
melee, Knife (Blade)
4-3
Range, Pistol (pierce)
5-4 first strike

I just wanted to post this really quickly to get peoples opinion on it, i feel it will be a welcomed edition to the Terrador army as it gives the skrimisher ability and can act as both a scout and a light fighting unit who can slip through enemy lines to finish off retreating opponents.

Merged with Western Units


Last edited by windkin on Tue Apr 21, 2009 11:41 am; edited 1 time in total
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Post  Dragonchampion Tue Apr 21, 2009 12:51 pm

go to Art Workshop, and look at Wild West Units. You will be surprised...
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Post  Dragonchampion Tue Apr 21, 2009 10:19 pm

Here are the units for the Western RPG era, as there is NO unit that has a simple 3-level unit tree.


Werstern RPG 1_band10 to Werstern RPG 2_band10 to Werstern RPG 3_band10 to Werstern RPG 4_band11 to Werstern RPG 5_band10

or, if you want to be lawful, here is an alternate branch from the level 1:

Werstern RPG 2_sher10 to Werstern RPG 3_sher10 to Werstern RPG 4_sher10

Here is the normal soldiers.

Werstern RPG 1_mili10 to Werstern RPG 2_mili10 to Werstern RPG 3_mili10 to Werstern RPG 4_mili10

And the workers (gold diggers) (These ones have only 3 units; the will NOT be pickable for player units)

Werstern RPG 1_mine10 to Werstern RPG 2_mine10 to Werstern RPG 3_mine10


Names:

Gunman--->Gunslinger--->Triggerman--->Bounty Hunter--->Regulator
---------->Duelist------->Quickdraw--->Untouchable

Rifleman--->Soldier--->Veteran--->Patriot

Miner--->Excavator--->Gold Digger
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Post  windkin Tue Apr 21, 2009 11:15 pm

The untouchable looks EPIC!
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Post  Dragonchampion Tue Apr 21, 2009 11:21 pm

I know. It's like this:


{For maximum fun, look at the Untouchable before reading this}

NAH NAH NAH NAH, NAH NAH NAH... Can't touch this!
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Post  windkin Wed Apr 22, 2009 2:05 am

Lol i got really bored... here are some demos

Werstern RPG Gunsli10
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Post  Flameslash Wed Apr 22, 2009 3:35 am

What for?
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Post  Dragonchampion Wed Apr 22, 2009 12:28 pm

Why do we need that? Is it just a random unit?
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Post  windkin Thu Apr 23, 2009 11:10 pm

I just felt like messing around.
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Post  Dragonchampion Fri Apr 24, 2009 12:44 pm

Windkin, go and test the new Xylash for bugs or superpowers. Also test the use of the Sniper in combat, tell me if it is too powerful or not.
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